में असमर्थ मैं एक AudioFileStream_PacketsProc
कॉलबैक एक AudioFileStreamOpen
जो AudioConverterFillComplexBuffer
का उपयोग कर पीसीएम में ऑडियो पैकेट परिवर्तित हैंडल के दौरान सेट है। मेरे पास जो मुद्दा है वह यह है कि मुझे AudioConverterFillComplexBuffer
के बाद -50 ओएसएसटैटस (paramErr) मिल रहा है। नीचे क्या मापदंडों AudioConverterFillComplexBuffer
में इस्तेमाल किया गया का एक टुकड़ा है और वे कैसे किए गए:AudioConverterFillComplexBuffer का उपयोग कर पीसीएम में एमपी 3 कन्वर्ट करने के लिए AudioFileStreamOpen के AudioFileStream_PacketsProc कॉलबैक
audioConverterRef = AudioConverterRef()
// AudioConvertInfo is a struct that contains information
// for the converter regarding the number of packets and
// which audiobuffer is being allocated
convertInfo? = AudioConvertInfo(done: false, numberOfPackets: numberPackets, audioBuffer: buffer,
packetDescriptions: packetDescriptions)
var framesToDecode: UInt32 = pcmBufferTotalFrameCount! - end
var localPcmAudioBuffer = AudioBuffer()
localPcmAudioBuffer.mData = pcmAudioBuffer!.mData.advancedBy(Int(end * pcmBufferFrameSizeInBytes!))
var localPcmBufferList = AudioBufferList(mNumberBuffers: 1, mBuffers: AudioBuffer(mNumberChannels: 0, mDataByteSize: 0, mData: nil))
localPcmAudioBuffer = localPcmBufferList.mBuffers
localPcmAudioBuffer.mData = pcmAudioBuffer!.mData.advancedBy(Int(end * pcmBufferFrameSizeInBytes!))
localPcmAudioBuffer.mDataByteSize = framesToDecode * pcmBufferFrameSizeInBytes!;
localPcmAudioBuffer.mNumberChannels = pcmAudioBuffer!.mNumberChannels
var localPcmBufferList = AudioBufferList(mNumberBuffers: 1, mBuffers: AudioBuffer(mNumberChannels: 0, mDataByteSize: 0, mData: nil))
localPcmAudioBuffer = localPcmBufferList.mBuffers
AudioConverterFillComplexBuffer(audioConverterRef, AudioConverter_Callback, &convertInfo, &framesToDecode, &localPcmBufferList, nil)
क्या संभवतः परम त्रुटि का कारण हो सकता है? मैं तुम्हारे लिए संभव समाधान के साथ कुछ जवाब
func handleAudioPackets(inputData: UnsafePointer<Void>, numberBytes: UInt32, numberPackets: UInt32, packetDescriptions: UnsafeMutablePointer<AudioStreamPacketDescription>) {
if currentlyReadingEntry == nil {
print("currentlyReadingEntry = nil")
return
}
if currentlyReadingEntry.parsedHeader == false {
print("currentlyReadingEntry.parsedHeader == false")
return
}
if disposedWasRequested == true {
print("disposedWasRequested == true")
return
}
guard let audioConverterRef = audioConverterRef else {
return
}
if seekToTimeWasRequested == true && currentlyReadingEntry.calculatedBitRate() > 0.0 {
wakeupPlaybackThread()
print("seekToTimeWasRequested == true && currentlyReadingEntry.calculatedBitRate() > 0.0")
return
}
discontinuous = false
var buffer = AudioBuffer()
buffer.mNumberChannels = audioConverterAudioStreamBasicDescription.mChannelsPerFrame
buffer.mDataByteSize = numberBytes
buffer.mData = UnsafeMutablePointer<Void>(inputData)
convertInfo? = AudioConvertInfo(done: false, numberOfPackets: numberPackets, audioBuffer: buffer,
packetDescriptions: packetDescriptions)
if packetDescriptions != nil && currentlyReadingEntry.processedPacketsCount < maxCompressedBacketsForBitrateCalculation {
let count: Int = min(Int(numberPackets), Int(maxCompressedBacketsForBitrateCalculation - currentlyReadingEntry.processedPacketsCount!))
for var i = 0;i < count;++i{
let packetSize: Int32 = Int32(packetDescriptions[i].mDataByteSize)
OSAtomicAdd32(packetSize, ¤tlyReadingEntry.processedPacketsSizeTotal!)
OSAtomicIncrement32(¤tlyReadingEntry.processedPacketsCount!)
}
}
while true {
OSSpinLockLock(&pcmBufferSpinLock)
var used: UInt32 = pcmBufferUsedFrameCount!
var start: UInt32 = pcmBufferFrameStartIndex!
var end = (pcmBufferFrameStartIndex! + pcmBufferUsedFrameCount!) % pcmBufferTotalFrameCount!
var framesLeftInsideBuffer = pcmBufferTotalFrameCount! - used
OSSpinLockUnlock(&pcmBufferSpinLock)
if framesLeftInsideBuffer == 0 {
pthread_mutex_lock(&playerMutex)
while true {
OSSpinLockLock(&pcmBufferSpinLock)
used = pcmBufferUsedFrameCount!
start = pcmBufferFrameStartIndex!
end = (pcmBufferFrameStartIndex! + pcmBufferUsedFrameCount!) % pcmBufferTotalFrameCount!
framesLeftInsideBuffer = pcmBufferTotalFrameCount! - used
OSSpinLockUnlock(&pcmBufferSpinLock)
if framesLeftInsideBuffer > 0 {
break
}
if (disposedWasRequested == true
|| internalState == SSPlayerInternalState.Disposed) {
pthread_mutex_unlock(&playerMutex)
return
}
if (seekToTimeWasRequested == true && currentlyPlayingEntry.calculatedBitRate() > 0.0)
{
pthread_mutex_unlock(&playerMutex)
wakeupPlaybackThread()
return;
}
waiting = true
pthread_cond_wait(&playerThreadReadyCondition, &playerMutex)
waiting = false
}
pthread_mutex_unlock(&playerMutex)
}
var localPcmAudioBuffer = AudioBuffer()
var localPcmBufferList = AudioBufferList(mNumberBuffers: 1, mBuffers: AudioBuffer(mNumberChannels: 0, mDataByteSize: 0, mData: nil))
localPcmAudioBuffer = localPcmBufferList.mBuffers
if end >= start {
var framesAdded: UInt32 = 0
var framesToDecode: UInt32 = pcmBufferTotalFrameCount! - end
localPcmAudioBuffer.mData = pcmAudioBuffer!.mData.advancedBy(Int(end * pcmBufferFrameSizeInBytes!))
localPcmAudioBuffer.mDataByteSize = framesToDecode * pcmBufferFrameSizeInBytes!;
localPcmAudioBuffer.mNumberChannels = pcmAudioBuffer!.mNumberChannels
AudioConverterFillComplexBuffer(audioConverterRef, AudioConverter_Callback, &convertInfo, &framesToDecode, &localPcmBufferList, nil)
framesAdded = framesToDecode
if status == 100 {
OSSpinLockLock(&pcmBufferSpinLock)
let newCount = pcmBufferUsedFrameCount! + framesAdded
pcmBufferUsedFrameCount = newCount
OSSpinLockUnlock(&pcmBufferSpinLock);
OSSpinLockLock(¤tlyReadingEntry!.spinLock!)
let newFramesAddedCount = currentlyReadingEntry.framesQueued! + Int64(framesAdded)
currentlyReadingEntry!.framesQueued! = newFramesAddedCount
OSSpinLockUnlock(¤tlyReadingEntry!.spinLock!)
return
} else if status != 0 {
print("error")
return
}
framesToDecode = start
if framesToDecode == 0 {
OSSpinLockLock(&pcmBufferSpinLock)
let newCount = pcmBufferUsedFrameCount! + framesAdded
pcmBufferUsedFrameCount = newCount
OSSpinLockUnlock(&pcmBufferSpinLock);
OSSpinLockLock(¤tlyReadingEntry!.spinLock!)
let newFramesAddedCount = currentlyReadingEntry.framesQueued! + Int64(framesAdded)
currentlyReadingEntry!.framesQueued! = newFramesAddedCount
OSSpinLockUnlock(¤tlyReadingEntry!.spinLock!)
continue
}
localPcmAudioBuffer.mData = pcmAudioBuffer!.mData
localPcmAudioBuffer.mDataByteSize = framesToDecode * pcmBufferFrameSizeInBytes!
localPcmAudioBuffer.mNumberChannels = pcmAudioBuffer!.mNumberChannels
AudioConverterFillComplexBuffer(audioConverterRef, AudioConverter_Callback, &convertInfo, &framesToDecode, &localPcmBufferList, nil)
let decodedFramesAdded = framesAdded + framesToDecode
framesAdded = decodedFramesAdded
if status == 100 {
OSSpinLockLock(&pcmBufferSpinLock)
let newCount = pcmBufferUsedFrameCount! + framesAdded
pcmBufferUsedFrameCount = newCount
OSSpinLockUnlock(&pcmBufferSpinLock);
OSSpinLockLock(¤tlyReadingEntry!.spinLock!)
let newFramesAddedCount = currentlyReadingEntry.framesQueued! + Int64(framesAdded)
currentlyReadingEntry!.framesQueued! = newFramesAddedCount
OSSpinLockUnlock(¤tlyReadingEntry!.spinLock!)
return
} else if status == 0 {
OSSpinLockLock(&pcmBufferSpinLock)
let newCount = pcmBufferUsedFrameCount! + framesAdded
pcmBufferUsedFrameCount = newCount
OSSpinLockUnlock(&pcmBufferSpinLock);
OSSpinLockLock(¤tlyReadingEntry!.spinLock!)
let newFramesAddedCount = currentlyReadingEntry.framesQueued! + Int64(framesAdded)
currentlyReadingEntry!.framesQueued! = newFramesAddedCount
OSSpinLockUnlock(¤tlyReadingEntry!.spinLock!)
continue
} else if status != 0 {
print("error")
return
} else {
var framesAdded: UInt32 = 0
var framesToDecode: UInt32 = start - end
localPcmAudioBuffer.mData = pcmAudioBuffer!.mData.advancedBy(Int(end * pcmBufferFrameSizeInBytes!))
localPcmAudioBuffer.mDataByteSize = framesToDecode * pcmBufferFrameSizeInBytes!;
localPcmAudioBuffer.mNumberChannels = pcmAudioBuffer!.mNumberChannels
var convertInfoo: UnsafePointer<Void> = unsafeBitCast(convertInfo, UnsafePointer<Void>.self)
status = AudioConverterFillComplexBuffer(audioConverterRef, AudioConverter_Callback, &convertInfoo, &framesToDecode, &localPcmBufferList, nil)
framesAdded = framesToDecode
if status == 100 {
OSSpinLockLock(&pcmBufferSpinLock)
let newCount = pcmBufferUsedFrameCount! + framesAdded
pcmBufferUsedFrameCount = newCount
OSSpinLockUnlock(&pcmBufferSpinLock);
OSSpinLockLock(¤tlyReadingEntry!.spinLock!)
let newFramesAddedCount = currentlyReadingEntry.framesQueued! + Int64(framesAdded)
currentlyReadingEntry!.framesQueued! = newFramesAddedCount
OSSpinLockUnlock(¤tlyReadingEntry!.spinLock!)
return
} else if status == 0 {
OSSpinLockLock(&pcmBufferSpinLock)
let newCount = pcmBufferUsedFrameCount! + framesAdded
pcmBufferUsedFrameCount = newCount
OSSpinLockUnlock(&pcmBufferSpinLock);
OSSpinLockLock(¤tlyReadingEntry!.spinLock!)
let newFramesAddedCount = currentlyReadingEntry.framesQueued! + Int64(framesAdded)
currentlyReadingEntry!.framesQueued! = newFramesAddedCount
OSSpinLockUnlock(¤tlyReadingEntry!.spinLock!)
continue
} else if status != 0 {
print("error")
return
}
}
}
}
}
आप एक runnable परियोजना के लिए एक लिंक है, GitHub में कहते हैं? –