मैंने सभी इनपुट उपकरणों को संख्या के साथ प्रिंट करने के लिए "sbooth" द्वारा सबमिट किए गए कोड को थोड़ा संशोधित किया है। प्रत्येक डिवाइस के लिए बफर का और नहीं। प्रत्येक बफर के लिए चैनलों का।
CFArrayRef CreateInputDeviceArray()
{
AudioObjectPropertyAddress propertyAddress = {
kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
UInt32 dataSize = 0;
OSStatus status = AudioHardwareServiceGetPropertyDataSize(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize);
if(kAudioHardwareNoError != status) {
fprintf(stderr, "AudioObjectGetPropertyDataSize (kAudioHardwarePropertyDevices) failed: %i\n", status);
return NULL;
}
UInt32 deviceCount = (UInt32)(dataSize/sizeof(AudioDeviceID));
AudioDeviceID *audioDevices = (AudioDeviceID *)(malloc(dataSize));
if(NULL == audioDevices) {
fputs("Unable to allocate memory", stderr);
return NULL;
}
status = AudioHardwareServiceGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize, audioDevices);
if(kAudioHardwareNoError != status) {
fprintf(stderr, "AudioObjectGetPropertyData (kAudioHardwarePropertyDevices) failed: %i\n", status);
free(audioDevices), audioDevices = NULL;
return NULL;
}
CFMutableArrayRef inputDeviceArray = CFArrayCreateMutable(kCFAllocatorDefault, deviceCount, &kCFTypeArrayCallBacks);
if(NULL == inputDeviceArray) {
fputs("CFArrayCreateMutable failed", stderr);
free(audioDevices), audioDevices = NULL;
return NULL;
}
// Iterate through all the devices and determine which are input-capable
propertyAddress.mScope = kAudioDevicePropertyScopeInput;
for(UInt32 i = 0; i < deviceCount; ++i) {
// Query device UID
CFStringRef deviceUID = NULL;
dataSize = sizeof(deviceUID);
propertyAddress.mSelector = kAudioDevicePropertyDeviceUID;
status = AudioHardwareServiceGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, &deviceUID);
if(kAudioHardwareNoError != status) {
fprintf(stderr, "AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID) failed: %i\n", status);
continue;
}
// Query device name
CFStringRef deviceName = NULL;
dataSize = sizeof(deviceName);
propertyAddress.mSelector = kAudioDevicePropertyDeviceNameCFString;
status = AudioHardwareServiceGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, &deviceName);
if(kAudioHardwareNoError != status) {
fprintf(stderr, "AudioObjectGetPropertyData (kAudioDevicePropertyDeviceNameCFString) failed: %i\n", status);
continue;
}
// Query device manufacturer
CFStringRef deviceManufacturer = NULL;
dataSize = sizeof(deviceManufacturer);
propertyAddress.mSelector = kAudioDevicePropertyDeviceManufacturerCFString;
status = AudioHardwareServiceGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, &deviceManufacturer);
if(kAudioHardwareNoError != status) {
fprintf(stderr, "AudioObjectGetPropertyData (kAudioDevicePropertyDeviceManufacturerCFString) failed: %i\n", status);
continue;
}
// Determine if the device is an input device (it is an input device if it has input channels)
dataSize = 0;
propertyAddress.mSelector = kAudioDevicePropertyStreamConfiguration;
status = AudioHardwareServiceGetPropertyDataSize(audioDevices[i], &propertyAddress, 0, NULL, &dataSize);
if(kAudioHardwareNoError != status) {
fprintf(stderr, "AudioObjectGetPropertyDataSize (kAudioDevicePropertyStreamConfiguration) failed: %i\n", status);
continue;
}
AudioBufferList *bufferList = (AudioBufferList *)(malloc(dataSize));
if(NULL == bufferList) {
fputs("Unable to allocate memory", stderr);
break;
}
status = AudioHardwareServiceGetPropertyData(audioDevices[i], &propertyAddress, 0, NULL, &dataSize, bufferList);
if(kAudioHardwareNoError != status || 0 == bufferList->mNumberBuffers) {
if(kAudioHardwareNoError != status)
fprintf(stderr, "AudioObjectGetPropertyData (kAudioDevicePropertyStreamConfiguration) failed: %i\n", status);
free(bufferList), bufferList = NULL;
continue;
}
UInt32 numBuffers = bufferList->mNumberBuffers;
printf("\n\ndeviceUID:%s \tdeviceName: %s\ndeviceManufacturer: %s\t#Buffers:%d", \
CFStringGetCStringPtr(deviceUID, kCFStringEncodingMacRoman),\
CFStringGetCStringPtr(deviceName, kCFStringEncodingMacRoman), \
CFStringGetCStringPtr(deviceManufacturer, kCFStringEncodingMacRoman), \
numBuffers
);
for (UInt8 j = 0; j < numBuffers; j++) {
AudioBuffer ab = bufferList->mBuffers[j];
printf("\n#Channels: %d DataByteSize: %d", ab.mNumberChannels, ab.mDataByteSize);
}
free(bufferList), bufferList = NULL;
// Add a dictionary for this device to the array of input devices
CFStringRef keys [] = { CFSTR("deviceUID"), CFSTR("deviceName"), CFSTR("deviceManufacturer") };
CFStringRef values [] = { deviceUID, deviceName, deviceManufacturer };
CFDictionaryRef deviceDictionary = CFDictionaryCreate(kCFAllocatorDefault,
(const void **)(keys),
(const void **)(values),
3,
&kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
CFArrayAppendValue(inputDeviceArray, deviceDictionary);
CFRelease(deviceDictionary), deviceDictionary = NULL;
}
free(audioDevices), audioDevices = NULL;
// Return a non-mutable copy of the array
CFArrayRef copy = CFArrayCreateCopy(kCFAllocatorDefault, inputDeviceArray);
CFRelease(inputDeviceArray), inputDeviceArray = NULL;
return copy;
}
मैं सिर्फ इस उत्तर और कोड स्निपेट के लिए धन्यवाद कहना चाहता हूं - यह अविश्वसनीय रूप से उपयोगी है! – iKenndac
आपका स्वागत है! – sbooth
यह बहुत अच्छा काम करता है! इसे जवाब के रूप में चिह्नित किया जाना चाहिए। – rocky